* 4 New Recipe items
Arcane Ring (Energy Booster + Ring of Protection + 525G)
+3 Armor
+300 Mana
Has an ability that gives back 135 mana in a AoE similar to Mekansm.
Mjollnir (Eaglehorn + Maelstrom)
+35 Agi
+35 Damage
20 % Chance for 200dmg chain lighting
Can buff a hero so that when it is attacked there is a chance for a chain lightning.
Crow (Chicken+Boots+200G)
Fast flying Courier with 150HP, 400Mana (which means for example that it can refill empty bottle or use dagon
), high sight range, and a skill that makes it fly even faster
Vladimir's Offering (Mask of Death + Basilius + 1000G)
16%lifesteal aura
+5 armor aura
80% brilliance aura
+12 damage
* 1 New Hero
Priestess of the Moon (Agi)
Starfall(AoE Nuke around her with a chance to hit an enemy for 150%damage)/Elune's Arrow(nuke with stun that works similar to hook, stun duration depends on range)/Leap(similar to blink with low range, increases attack and move speed)/Moonlight Shadow(turns all heroes invisible)
* Added -reverse (-rv) mode
* Every 6 waves, a glaive thrower/meat wagon comes out with the creeps
Have siege damage, give more gold than normal creeps, cannot be denied, spell immune
* Bottle with Rune now returns a Full Bottle after being used instead of an Empty Bottle
* Reduced mana cost on Earthshock
6.37 Earthshock: Duration 4 seconds, cooldown 7.75 seconds, mana cost 75/85/95/105, AoE 325/335/345/355, damage 70/120/170/220, movement slow 25/35/45/55%
6.38 Earthshock: Duration 4 seconds, cooldown 7 seconds, mana cost 75, AoE 365, damage 70/120/170/220, movement slow 25/35/45/55%
* Improved how Vendetta levels a little
6.37 Vendetta: Duration 20 seconds, cooldown 90 seconds, mana cost 160/210/260, transition time 0.6, movement speed increase 10%, backstab damage 225/375/525
6.38 Vendetta: Duration 20/35/50 seconds, cooldown 90/75/60 seconds, mana cost 160/210/260, transition time 0.6, movement speed increase 10/15/20%, backstab damage 225/375/525
* Increased str/level on Ogre Magi
6.37 Ogre Magi: 2.75 STR/level
6.38 Ogre Magi: 3.2 STR/level
* Slightly improved leveling of Eyes In The Forest
6.37 Eyes in the Forest: Cooldown 300/225/150 seconds, mana cost 100, cast range 200
6.38 Eyes in the Forest: Cooldown 300/225/150 seconds, mana cost 100/75/50, cast range 200
* Faceless Void base damage increased a bit
6.37 Faceless Void: 1d7 + 22 (base damage 23 to 29, 26 average; level 1 damage 44 to 50, 47 average)
6.38 Faceless Void: 1d7 + 36 (base damage 37 to 43, 40 average; level 1 damage 58 to 64, 61 average)
* Buffed maximum Watchers
6.37 Watchers: Cooldown 60 seconds, mana cost 50, area 900, range 900, limit of 1/2/4/6
6.38 Watchers: Cooldown 30/25/20/15 seconds, mana cost 25, area 900, range 900, limit of 2/4/6/8
* Desolator damage increased from 50 to 60
* Slightly improved the range on Shockwave
6.37 Shockwave: Cooldown 12 seconds, mana cost 90, AOE 140, range 500, damage 75/150/225/300, distance 600, final area 150
6.38 Shockwave: Cooldown 12 seconds, mana cost 90, AOE 150, range 500, damage 75/150/225/300, distance 700, final area 150
* Hyperstone from 2450 to 2300
* Weaver attack range from 400 to 425
* Wraith recipe from 150 to 125 gold
* Increased Shadow Word cooldown
6.37 Shadow Word: Cooldown 17 seconds, mana cost 90/110/130/150, range 600
6.38 Shadow Word: Cooldown 22 seconds, mana cost 90/110/130/150, range 600
* Increased mana cost on Dual Breath
6.37 Dual Breath: Cooldown 10 seconds, mana cost 120/130/140/150, range 500
6.38 Dual Breath: Cooldown 10 seconds, mana cost 135/140/155/170, range 500
* Added an ability to disassemble certain items in the circle of power
* Map preview is now colored
* Added new SA Perm Invis icon by Axidos
* Improved mana regen on Bottle
* Melee heroes get denied less xp than range heroes do
* WTF Mode no longer requires voting
* Fixed the -ar -random exploit (again!)
* Fixed Vendetta not listing the movement speed it gave before (10%)
* Fixed a bug with 2 daggers on disallowed heroes in order to keep 1
* Tower regeneration reduced
* Fixed a minor bug that would sometimes cause the level up animation to not play
* Improved the Wrath of Nature icon based on snork's suggestion
* Added disablehelp/enablehelp for Astral Imprisonment
* Roshan now drops Cheese!
* Added a set of single player only commands to help people in their hero tests
* Various tooltip fixes
* Replaced "Upkeep" text with the version number
* Tango buying cooldown set to the same as the rest of the items
* Fixed various other minor bugs and typos
Would be interesting how much more exp ranged heroes get denied compared to melee heroes...imo a good version except for the Desolator buff with wasnt needed.
edit: more info concerning denying
"Melee creeps give 62 experience, or 41 experience after they are upgraded by the destruction of the enemy melee rax (Ancient of War or Crypt).
Ranged creeps give 41 experience, or 25 experience after they are upgraded by the destruction of the enemy ranged rax (Ancient of Wind or Temple of the Damned).
Siege creeps give 88 experience and do not change when raxes are destroyed.
All of the above values are divided evenly amongst all enemy heroes within 1000 range. In -easymode, all these values are increased by 50%.
When any type of unit is denied, 18 experience is divided evenly amongst all enemy heroes within 1000 range, and then an additional 20 experience is awarded to each enemy melee hero within 1000 range (this additional experience for melee heroes is not divided. Yes, that does mean that denying creeps can potentially cause the enemy to gain more experience than not denying). These values are not increased in -easymode. At least, I don't think they are . . ."
edit2: Cheese restores 2500HP and 1000mana.